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GPU gems 2 :programming techniques for high-performance graphics and general-purpose computation /

正題名/作者 : GPU gems 2 :/ edited by Matt Pharr ; Randima Fernando, series editor.

其他題名 : programming techniques for high-performance graphics and general-purpose computation /

其他題名 : GPU gems two

其他作者 : Pharr, Matt.

出版者 : Upper Saddle River, NJ :Addison-Wesley,c2005.

面頁冊數 : xlix, 814 p. :ill. ;24 cm. +1 CD-ROM (4 3/4 in.)

標題 : Computer graphics. -

ISBN : 9780321335593 (hbk.)

ISBN : 0321335597 (hbk.)

LEADER 01963cam 2200277 a 450

001 184322

003 OCoLC

005 20120605033237.0

006 m u

007 co cg|---uuuuu

008 041217s2005 njua b 001 0 eng

010 $a2004030181

020 $a9780321335593 (hbk.)

020 $a0321335597 (hbk.)

035 $a00221577

050 00$aT385$b.G688 2005

082 00$a006.66$222

090 $a006.66/G749///UM044861

245 00$aGPU gems 2 :$bprogramming techniques for high-performance graphics and general-purpose computation /$cedited by Matt Pharr ; Randima Fernando, series editor.

246 3 $aGPU gems two

260 $aUpper Saddle River, NJ :$bAddison-Wesley,$cc2005.

300 $axlix, 814 p. :$bill. ;$c24 cm. +$e1 CD-ROM (4 3/4 in.)

490 0 $aGPU gems ;$v2

504 $aIncludes bibliographical references and index.

505 8 $aCD-ROM contents: Complementary examples and samples.

520 $a"This sequel to the best-selling, first volume of GPU Gems details the latest programming techniques for today's graphics processing units (GPUs). As GPUs find their way into mobile phones, handheld gaming devices, and consoles, GPU expertise is even more critical in today's competitive environment. Real-time graphics programmers will discover the latest algorithms for creating advanced visual effects, strategies for managing complex scenes, and techniques for advanced image processing. Readers will also learn new methods for using the substantial processing power of the GPU in other computationally intensive applications, such as scientific computing and finance. Twenty of the book's forty-eight chapters are devoted to GPGPU programming, from basic concepts to advanced techniques. Written by experts in cutting-edge GPU programming, this book offers readers practical means to harness the enormous capabilities of GPUs."--P. [4] of cover.

538 $aSystem requirements for accompanying CD-ROM: WinXP with a GeForce 6 series or later GPU.

650 0$aComputer graphics.$3145859

650 0$aReal-time programming.$3255758

700 1 $aPharr, Matt.$3329843

700 1 $aFernando, Randima.$3329844

GPU gems 2 :programming techniques for high-performance graphics and general-purpose computation /GPU gems twoedited by Matt Pharr ; Randima Fernando, series editor. - Upper Saddle River, NJ :Addison-Wesley,c2005. - xlix, 814 p. :ill. ;24 cm. +1 CD-ROM (4 3/4 in.) - GPU gems ;2.

Includes bibliographical references and index.

CD-ROM contents: Complementary examples and samples.

"This sequel to the best-selling, first volume of GPU Gems details the latest programming techniques for today's graphics processing units (GPUs). As GPUs find their way into mobile phones, handheld gaming devices, and consoles, GPU expertise is even more critical in today's competitive environment. Real-time graphics programmers will discover the latest algorithms for creating advanced visual effects, strategies for managing complex scenes, and techniques for advanced image processing. Readers will also learn new methods for using the substantial processing power of the GPU in other computationally intensive applications, such as scientific computing and finance. Twenty of the book's forty-eight chapters are devoted to GPGPU programming, from basic concepts to advanced techniques. Written by experts in cutting-edge GPU programming, this book offers readers practical means to harness the enormous capabilities of GPUs."--P. [4] of cover.


System requirements for accompanying CD-ROM: WinXP with a GeForce 6 series or later GPU.



ISBN: 9780321335593 (hbk.)

LCCN: 2004030181Subjects--Topical Terms:

145859
Computer graphics.


LC Class. No.: T385 / .G688 2005

Dewey Class. No.: 006.66
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